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Projects

Welcome to my project showcase! I'm excited to present my latest works, spanning a variety of styles from low poly to realistic. Each piece represents my dedication to creativity, craftsmanship, and pushing the boundaries of visual storytelling. I invite you to explore and reach out with any questions or feedback. Let's embark on this journey together!

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Code: Heist

Dive into the cyberpunk world of Code: Heist, where I led the 3D art team, designing the immersive environment and crafting the game's visual style. 

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CampOut

CampOut is a VR camping simulator built in a low poly environment for game optimization where the player can learn different skills related to camping using VR to simulate the real experience.

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GroceryRUN!

Grocery RUN! is an isometric view game that depicts a story about a father who encounters rather unpleasant shoppers who prevent him from finishing his grocery shopping. 

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Japanese Vacation Island

This is a solo project of an environment design that tells a story of a person on a vacation in a whimsical island called 'Eternal Spring'. It is inspired by Japanese architecture.

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Maple Character Design

This is a solo project of a character I modelled and rigged in Maya, textured in Substance Painter and animated in Mixamo. This character design is inspired by fennec foxes and adventurers.

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Medieval Corridor

This solo project focuses on creating an environment design for a medieval corridor. The design is inspired by extensive research on medieval architecture combined with a fantasy theme.

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Sci-Fi Corridor

This solo project features a sci-fi-themed corridor designed to evoke a futuristic atmosphere, achieved through the use of metallic materials and blue neon lighting.

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